Brain and Spine 5 (2025) 104163
A multimodal neurosurgical training course integrating hand-crafted 3D-printed head models, virtual reality, and cadaveric dissections significantly improved trainees’ anatomical understanding and surgical skills in skull base surgery. While offering a cost-effective, accessible alternative to cadaveric training, further refinement in soft tissue realism is needed.
• A hand-crafted 3D-printed head model and virtual reality (VR) were evaluated for skull base surgery training.
• A two-day course with 12 neurosurgical trainees and 11 faculty combined lectures, VR, cadaveric dissections, and hands-on practice with the 3D-printed model.
• The 3D model included four different skull base tumors and realistic neuroanatomy, assembled using patient imaging data and various materials.
• Trainees showed significant improvement in spatial understanding and knowledge of surgical steps after the course.
• Faculty and trainees rated the educational value and anatomical accuracy of the model highly, though soft tissue realism was rated lower.
• VR was found to enhance anatomical comprehension and surgical planning, complementing traditional methods.
• The approach offers a cost-effective, accessible alternative to cadaveric training, but further refinement in soft tissue simulation is needed.
• Study limitations include small sample size, subjective assessments, and lack of long-term outcome data.



















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